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On uneven bars, balance beam, and floor exercise, the connection of two or more elements earn extra tenths of bonus towards the routine's start value. Depending on how difficult the connected skills are, they have different connection values, or CV. If there is too long of a pause between the elements in a planned connection, it's not credited and causes the start value to drop. These connection values are as listed in the 2017-2020 Code of Points.

Values

On bars, beam, and floor, each element is given a value, which represents how difficult it is. Values are represented as letters (A-G on bars; A-H on beam; A-J on floor), which correspond to how many tenths they're worth.

A = 0.1
B = 0.2
C = 0.3
D = 0.4
E = 0.5
F = 0.6
G = 0.7
H = 0.8
I = 0.9
J = 1.0

Uneven Bars

For flight elements, they must be directly connected, meaning no kip cast in between.

Connection & Value Example 1 Example 2
D + D (or more) = +0.1 CV 1zxjd9.gif
piked Stalder with half turn (D) + piked Jaeger (E)
1zxjhn.gif
Healy (E) + Ling (E)
D (flight element/transition
from LB to HB) + C (or more,
performed on HB) = +0.2 CV
(must be performed in this
order)
1zxjsl.gif
Tkatchev (D) + full turn (C)
1zxj0u.gif
Komova II (E) + Stalder full turn (D)
D + E (or more, both being flight
elements) = +0.2 CV
1zxjmg.gif
Ricna (E) + Geinger (D)
1zxk14.gif
Tweddle (F) + Ezhova (D)

Balance Beam

Acrobatic Connections

Connection & Value Example 1 Example 2
C + C = +0.1 CV 1zxm8f.gif
layout step-out (C) + layout step-out (C)
1zxmd2.gif
layout step-out (C) + back pike (C)
B + E = +0.1 CV 1zxmga.gif
round-off (B) + layout (E)
1zxmjh.gif
back handspring (B) + layout (E)
C/D + D (or more, with
rebound) = +0.2 CV
1zxmu6.gif
side aerial (D) + layout step-out (C)
1zxn7f.gif
Kochetkova (D) + layout step-out (C)
B + D (rebound forward) =
+0.2 CV
1zxnal.gif
front handspring (B) + front pike (D)
1zxnej.gif
free aerial (D) + front tuck (D)
B + F = +0.2 CV 1zxnkj.gif
back handspring (B) + tucked full (F)
1zxnod.gif
back handspring (B) + Arabian (F)
B + F (or more, dismount) =
+0.2 CV
1zxnsz.gif
round-off (B) + triple twist dismount (F)
1zy5vr.gif
round-off (B) + double Arabian dismount (G)
Starting from B + B + C
(any order; can include
mount or dismount) =
+0.1 SB (series bonus)
1zxluu.gif
back handspring (B) + layout step-out (C) + layout step-out (C)
Gfx7x.gif
round-off (B) + back handspring (B) + double Arabian dismount (G)

​Elements with rebound go in the same direction, elements without rebound go in different directions.

Dance & Mixed Connections

Connection & Value Example 1 Example 2
C + C (or more, both being
dance elements) = +0.1 CV
1zxk8g.gif
switch leap (C) + switch leap half (D)
1zxkq3.gif
switch leap (C) + Johnson (C)
A + C (both being turns) =
+0.1 CV
1zxkvv.gif
L turn (C) + full turn (A)
1zxkz6.gif
double turn (D) + full turn (A)
D + B (mixed) = +0.1 CV 2n0diz.gif
free aerial (D) + split jump (B)
2n0drq.gif
switch ring leap (E) + back handspring (B)
D (salto to 1 foot) + A Scale =
+0.1 CV
1zxlb6.gif
free aerial (D) + scale (A)
1zxljm.gif
side aerial (D) + scale (A)
D + D (or more) = +0.2 CV 1zxlnx.gif
Onodi (D) + illusion (D)
1zxlr7.gif
switch half (D) + Onodi (D)
Starting from B + B + C
(any order) = +0.1 SB
(series bonus)
1zxlw0.gif
switch leap (C) + switch half (D) + back pike (C)
1zzbha.gif
free aerial (D) + split jump (B) + back handspring (B)

Floor Exercise

Indirect Acrobatic Connections

Indirect connections are when the first skill is separated by a round-off and/ or back handspring from the second skill, but the entire sequence is connected together.

Connection & Value Example 1 Example 2
B/C + D = +0.1 CV 1zxs85.gif
backward 1½ twist (C) + 2½ twist (D)
1zxsll.gif
front layout (B) + double tuck (D)
A + A + D =  +0.1 CV 1zxsse.gif
whip (A) + whip (A) + double tuck (D)
1zxt61.gif
whip (A) + whip (A) + 2½ twist (D)
C + E = +0.2 CV 1zxtck.gif
backward 1½ twist (C) + double Arabian
(E)
1zxth4.gif
backward 1½ twist (C) + triple twist (E)
D + D = +0.2 CV 1zxtlw.gif
2½ twist (D) + double tuck (D)
1zxtpf.gif
2½ twist (D) + triple twist (E)
A + A + E = +0.2 CV 1zxrvp.gif
whip (A) + whip (A) + full-twisting double
back (E)
1zxtac.gif
whip (A) + whip (A) + triple twist (E)

Direct Acrobatic Connections

Connection & Value Example 1 Example 2
A + D = +0.1 CV 1zxr8x.gif
whip (A) + double pike (D)
1zxrwl.gif
2½ twist (D) + front tuck (A)
C + C = +0.1 CV 1zxq35.gif
backward 1½ twist (C) + forward 1½
twist (C)
1zxqfy.gif
front layout full (C) + forward 1½ twist
(C)
D + B = +0.1 CV 1zxqki.gif
2½ twist (D) + front layout step-out (B)
1zxqwp.gif
front layout (B) + front double twist (D)
A + E = +0.2 CV 1zxqqx.gif
whip (A) + triple twist (E)
1zxs42.gif
double Arabian (E) + front tuck (A)
C + D = +0.2 CV 1zxshe.gif
2½ twist (D) + front layout full (C)
1zxse6.gif
front layout full (C) + front double full (D)

Mixed Connections

Connection & Value Example 1 Example 2
D (salto) + B (dance) = +0.1 CV 1zxpqn.gif
double pike (D) + sheep jump (B)
2mzhcl.gif​​​
double pike (D) + split jump ½ (B)
E (salto) + A (dance) = +0.1 CV 1zxpuz.gif
double Arabian (E) + stag jump (A)
1zxpxr.gif
double layout (F) + wolf jump (A)

Turns Connections

Connection & Value Example 1 Example 2
D + B = +0.1 CV 1zxpfm.gif
double turn in back attitude (D) + double
turn (B)
1zxpmj.gif
Memmel turn (D) + illusion (B)
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